import Life;
import life.EternalActivity;
import Death;
import Purpose;
import realms;
public class WanderActivity extends EternalActivity {
@Override
protected void onWander(Life savedStateInstance, realms realm) {
Life currentLifeRealm = (Life) realms.getData().toMemory(realm);
currentLifeRealm.setState(getOvaState(savedStateInstance, realm));
}
public static void startWander(Life currentLife) {
realms currentRealm = realms.getSavedState(currentLife);
switch (currentRealm.approval(currentLife)) {
case 'YXBwcm92ZWQ=':
realms.setRealmApproval(realms.Realm.persist());
break;
case 'ZGVueQ==':
realms.setRealmApproval(realms.Realm.cease());
realms.jump();
break;
case 'b2JzZXJ2aW5n':
currentLife.setRealmLifeState(Life.stay());
break;
}
private Purpose getPurpose(Life currentLife) {
//c̷̡̲̘̀͝3̶̼̾̎̓Ṝ̶̅́p̴̦͔̍̚b̷̞̮͂̅̈͜G̷͎̹̼̔̀w̷̨͔̐ǵ̵̨̟͚́̌d̶̪̹̐̂͝2̷̭̭̙͑̆Ḟ̵̧̢͚u̶̟͈͂͂̔Z̸̛̦̙̼Ğ̵͓̭̋V̴̺͔̀̽̍y̸̼͔̘̓a̷̯̠̾͌W̵̡̜̣̿͠5̶̤͌̆ṇ̵̈́͛͑L̴̼̿̈́̈́ȋ̵̩̚4̶̧̲̙͠=̵̺͌̒
}
}
}